C++ 简单的 Tcp 实现[socket] 服务器端与客户端通信
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C++ 简单的 Tcp 实现[socket] 服务器端与客户端通信
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http://blog.csdn.net/guoguojune/archive/2011/02/15/6185301.aspx(原文的格式看著真叫一個舒服) 開發環境? Vs 2008? 新建一個?win32 console ?project
//? 服務器端代碼
// Server.cpp : Defines the entry point for the console application. //
#include "stdafx.h" #include "winsock2.h" #pragma comment(lib, "ws2_32.lib")
#include <iostream> using namespace std;
int _tmain(int argc, char* argv[]) { const int BUF_SIZE = 64;
WSADATA wsd; //WSADATA變量 SOCKET sServer; //服務器套接字 SOCKET sClient; //客戶端套接字 SOCKADDR_IN addrServ;; //服務器地址 char buf[BUF_SIZE]; //接收數據緩沖區 char sendBuf[BUF_SIZE];//返回給客戶端得數據 int retVal; //返回值
//初始化套結字動態庫 if (WSAStartup(MAKEWORD(2,2), &wsd) != 0) { cout << "WSAStartup failed!" << endl; return 1; } //創建套接字 sServer = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(INVALID_SOCKET == sServer) { cout << "socket failed!" << endl; WSACleanup();//釋放套接字資源; return ?-1; } //服務器套接字地址? addrServ.sin_family = AF_INET; addrServ.sin_port = htons(4999); addrServ.sin_addr.s_addr = INADDR_ANY; //綁定套接字 retVal = bind(sServer, (LPSOCKADDR)&addrServ, sizeof(SOCKADDR_IN));
if(SOCKET_ERROR == retVal) { cout << "bind failed!" << endl; closesocket(sServer); //關閉套接字 WSACleanup(); //釋放套接字資源; return -1; } //開始監聽? retVal = listen(sServer, 1); if(SOCKET_ERROR == retVal) { cout << "listen failed!" << endl; closesocket(sServer); //關閉套接字 WSACleanup(); //釋放套接字資源; return -1; } //接受客戶端請求 sockaddr_in addrClient; int addrClientlen = sizeof(addrClient); sClient = accept(sServer,(sockaddr FAR*)&addrClient, &addrClientlen); if(INVALID_SOCKET == sClient) { cout << "accept failed!" << endl; closesocket(sServer); //關閉套接字 WSACleanup(); //釋放套接字資源; return -1; }
while(true){ //接收客戶端數據 ZeroMemory(buf, BUF_SIZE); retVal = recv(sClient, buf, BUF_SIZE, 0); if (SOCKET_ERROR == retVal) { cout << "recv failed!" << endl; closesocket(sServer); //關閉套接字 closesocket(sClient); //關閉套接字 WSACleanup(); //釋放套接字資源; return -1; } if(buf[0] == '0') break; cout << "客戶端發送的數據: " << buf <<endl; cout << "向客戶端發送數據: " ; cin >> sendBuf; send(sClient, sendBuf, strlen(sendBuf), 0); } //退出 closesocket(sServer); //關閉套接字 closesocket(sClient); //關閉套接字 WSACleanup(); //釋放套接字資源;
return 0; }
//? 客戶端代碼 // Client.cpp : Defines the entry point for the console application. //
#include "stdafx.h" #include "winsock2.h" #include <iostream> #pragma comment(lib, "ws2_32.lib")
using namespace std; BOOL RecvLine(SOCKET s, char* buf); //讀取一行數據
int main(int argc, char* argv[]) { const int BUF_SIZE = 64;
WSADATA wsd; //WSADATA變量 SOCKET sHost; //服務器套接字 SOCKADDR_IN servAddr; //服務器地址 char buf[BUF_SIZE]; //接收數據緩沖區 char bufRecv[BUF_SIZE]; int retVal; //返回值 //初始化套結字動態庫 if (WSAStartup(MAKEWORD(2,2), &wsd) != 0) { cout << "WSAStartup failed!" << endl; return -1; } //創建套接字 sHost = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(INVALID_SOCKET == sHost) { cout << "socket failed!" << endl; WSACleanup();//釋放套接字資源 return ?-1; }
//設置服務器地址 servAddr.sin_family =AF_INET; servAddr.sin_addr.s_addr = inet_addr("127.0.0.1"); servAddr.sin_port = htons((short)4999); int nServAddlen ?= sizeof(servAddr);
//連接服務器 retVal=connect(sHost,(LPSOCKADDR)&servAddr, sizeof(servAddr)); if(SOCKET_ERROR == retVal) { cout << "connect failed!" << endl; closesocket(sHost); //關閉套接字 WSACleanup(); //釋放套接字資源 return -1; } while(true){ //向服務器發送數據 ZeroMemory(buf, BUF_SIZE); cout << " 向服務器發送數據: ?"; cin >> buf; retVal = send(sHost, buf, strlen(buf), 0); if (SOCKET_ERROR == retVal) { cout << "send failed!" << endl; closesocket(sHost); //關閉套接字 WSACleanup(); //釋放套接字資源 return -1; } //RecvLine(sHost, bufRecv); recv(sHost, bufRecv,5 , 0); // 接收服務器端的數據, 只接收5個字符 cout << endl <<"從服務器接收數據:" << bufRecv;
} //退出 closesocket(sHost); //關閉套接字 WSACleanup(); //釋放套接字資源 return 0;
http://blog.csdn.net/guoguojune/archive/2011/02/15/6185301.aspx(原文的格式看著真叫一個舒服) 開發環境? Vs 2008? 新建一個?win32 console ?project
//? 服務器端代碼
// Server.cpp : Defines the entry point for the console application. //
#include "stdafx.h" #include "winsock2.h" #pragma comment(lib, "ws2_32.lib")
#include <iostream> using namespace std;
int _tmain(int argc, char* argv[]) { const int BUF_SIZE = 64;
WSADATA wsd; //WSADATA變量 SOCKET sServer; //服務器套接字 SOCKET sClient; //客戶端套接字 SOCKADDR_IN addrServ;; //服務器地址 char buf[BUF_SIZE]; //接收數據緩沖區 char sendBuf[BUF_SIZE];//返回給客戶端得數據 int retVal; //返回值
//初始化套結字動態庫 if (WSAStartup(MAKEWORD(2,2), &wsd) != 0) { cout << "WSAStartup failed!" << endl; return 1; } //創建套接字 sServer = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(INVALID_SOCKET == sServer) { cout << "socket failed!" << endl; WSACleanup();//釋放套接字資源; return ?-1; } //服務器套接字地址? addrServ.sin_family = AF_INET; addrServ.sin_port = htons(4999); addrServ.sin_addr.s_addr = INADDR_ANY; //綁定套接字 retVal = bind(sServer, (LPSOCKADDR)&addrServ, sizeof(SOCKADDR_IN));
if(SOCKET_ERROR == retVal) { cout << "bind failed!" << endl; closesocket(sServer); //關閉套接字 WSACleanup(); //釋放套接字資源; return -1; } //開始監聽? retVal = listen(sServer, 1); if(SOCKET_ERROR == retVal) { cout << "listen failed!" << endl; closesocket(sServer); //關閉套接字 WSACleanup(); //釋放套接字資源; return -1; } //接受客戶端請求 sockaddr_in addrClient; int addrClientlen = sizeof(addrClient); sClient = accept(sServer,(sockaddr FAR*)&addrClient, &addrClientlen); if(INVALID_SOCKET == sClient) { cout << "accept failed!" << endl; closesocket(sServer); //關閉套接字 WSACleanup(); //釋放套接字資源; return -1; }
while(true){ //接收客戶端數據 ZeroMemory(buf, BUF_SIZE); retVal = recv(sClient, buf, BUF_SIZE, 0); if (SOCKET_ERROR == retVal) { cout << "recv failed!" << endl; closesocket(sServer); //關閉套接字 closesocket(sClient); //關閉套接字 WSACleanup(); //釋放套接字資源; return -1; } if(buf[0] == '0') break; cout << "客戶端發送的數據: " << buf <<endl; cout << "向客戶端發送數據: " ; cin >> sendBuf; send(sClient, sendBuf, strlen(sendBuf), 0); } //退出 closesocket(sServer); //關閉套接字 closesocket(sClient); //關閉套接字 WSACleanup(); //釋放套接字資源;
return 0; }
//? 客戶端代碼 // Client.cpp : Defines the entry point for the console application. //
#include "stdafx.h" #include "winsock2.h" #include <iostream> #pragma comment(lib, "ws2_32.lib")
using namespace std; BOOL RecvLine(SOCKET s, char* buf); //讀取一行數據
int main(int argc, char* argv[]) { const int BUF_SIZE = 64;
WSADATA wsd; //WSADATA變量 SOCKET sHost; //服務器套接字 SOCKADDR_IN servAddr; //服務器地址 char buf[BUF_SIZE]; //接收數據緩沖區 char bufRecv[BUF_SIZE]; int retVal; //返回值 //初始化套結字動態庫 if (WSAStartup(MAKEWORD(2,2), &wsd) != 0) { cout << "WSAStartup failed!" << endl; return -1; } //創建套接字 sHost = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(INVALID_SOCKET == sHost) { cout << "socket failed!" << endl; WSACleanup();//釋放套接字資源 return ?-1; }
//設置服務器地址 servAddr.sin_family =AF_INET; servAddr.sin_addr.s_addr = inet_addr("127.0.0.1"); servAddr.sin_port = htons((short)4999); int nServAddlen ?= sizeof(servAddr);
//連接服務器 retVal=connect(sHost,(LPSOCKADDR)&servAddr, sizeof(servAddr)); if(SOCKET_ERROR == retVal) { cout << "connect failed!" << endl; closesocket(sHost); //關閉套接字 WSACleanup(); //釋放套接字資源 return -1; } while(true){ //向服務器發送數據 ZeroMemory(buf, BUF_SIZE); cout << " 向服務器發送數據: ?"; cin >> buf; retVal = send(sHost, buf, strlen(buf), 0); if (SOCKET_ERROR == retVal) { cout << "send failed!" << endl; closesocket(sHost); //關閉套接字 WSACleanup(); //釋放套接字資源 return -1; } //RecvLine(sHost, bufRecv); recv(sHost, bufRecv,5 , 0); // 接收服務器端的數據, 只接收5個字符 cout << endl <<"從服務器接收數據:" << bufRecv;
} //退出 closesocket(sHost); //關閉套接字 WSACleanup(); //釋放套接字資源 return 0;
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