Write a program to find the node at which the intersection of two singly linked lists begins.
For example, the following two linked lists:
A: a1 → a2↘c1 → c2 → c3↗
B: b1 → b2 → b3
begin to intersect at node c1.
Notes:
If the two linked lists have no intersection at all, return null. The linked lists must retain their original structure after the function returns. You may assume there are no cycles anywhere in the entire linked structure. Your code should preferably run in O(n) time and use only O(1) memory. Credits: Special thanks to @stellari for adding this problem and creating all test cases.
因?yàn)槭苌厦嬉粋€(gè)問題影響Java單鏈表逆轉(zhuǎn)所以我想著先逆轉(zhuǎn)后求后面的子串,其實(shí)想多了,只要有一個(gè)公共的就當(dāng)時(shí)后面的全部是公共。
解法一: 第一遍循環(huán),找出兩個(gè)鏈表的長(zhǎng)度差N 第二遍循環(huán),長(zhǎng)鏈表先走N步,然后同時(shí)移動(dòng),判斷是否有相同節(jié)點(diǎn) 解法一就相對(duì)簡(jiǎn)單粗暴,容易理解。
/** * Definition for singly-linked list. * public class ListNode { * int val; * ListNode next; * ListNode(int x) { * val = x; * next = null; * } * } */
public class Solution { public ListNode
getIntersectionNode (ListNode headA, ListNode headB) {
if (headA==
null || headB==
null )
return null ; ListNode p = headA; ListNode q = headB;
int pcount =
0 ;
int qcount =
0 ;
while (p.next !=
null || q.next !=
null ) {
if (p == q)
return p;
if (p.next !=
null ) p = p.next;
else ++qcount;
if (q.next !=
null ) q = q.next;
else ++pcount; }
if (p != q)
return null ; p = headA; q = headB;
while (pcount-- !=
0 ) { p = p.next; }
while (qcount-- !=
0 ) { q = q.next; }
while (p != q) { p = p.next; q = q.next; }
return p; }
}
解法二: 鏈表到尾部后,跳到另一個(gè)鏈表的頭部, 另外一個(gè)鏈表的引用移到最后,此時(shí)跳過來的引用所在點(diǎn)就為第二個(gè)鏈表的開始點(diǎn),然后再次一起遍歷,相遇即為intersection points.
/** * Definition for singly-linked list. * public class ListNode { * int val; * ListNode next; * ListNode(int x) { * val = x; * next = null; * } * } */
public class Solution { public ListNode
getIntersectionNode (ListNode headA, ListNode headB) {
if (headA==
null || headB==
null )
return null ; ListNode p = headA; ListNode q = headB;
if (p == q)
return p;
while (p!=
null && q!=
null ) { p = p.next; q = q.next; }
if (p==
null ) p = headB;
else q = headA;
while (p!=
null && q!=
null ) { p = p.next; q = q.next; }
if (p==
null ) p = headB;
else q = headA;
while (p!=
null && q!=
null ) {
if (p==q)
return p; p = p.next; q = q.next; }
return null ; }
}
就是先一起移動(dòng),如果一個(gè)到頭了,就指向另一個(gè)的頭,另一個(gè)到尾了,就說明這個(gè)指向的就是下次一起開始的地方。
解法三: 用兩個(gè)引用,一個(gè)快一個(gè)慢,快的每次移動(dòng)兩個(gè)節(jié)點(diǎn),當(dāng)。。。。。。。。。。。我以為我理解了,其實(shí)沒理解,然后去打斷點(diǎn)調(diào)試就發(fā)現(xiàn)出問題了,不過leetcode上面顯示Accept!很奇怪,先貼個(gè)代碼,等以后問問別人。
public ListNode
getIntersectionNode (ListNode headA, ListNode headB) {
if (headA ==
null || headB ==
null ) {
return null ;}ListNode node = headA;
while (node.next !=
null ) {node = node.next;}node.next = headB;ListNode result = listCycleII(headA);node.next =
null ;
return result;}
private ListNode
listCycleII (ListNode head) {ListNode slow = head, fast = head.next;
while (slow != fast) {
if (fast ==
null || fast.next ==
null ) {
return null ;}slow = slow.next;fast = fast.next.next;}slow = head;fast = fast.next;
while (slow != fast) {slow = slow.next;fast = fast.next;}
return slow;}
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