Netty writeAndFlush() 流程与异步
Netty writeAndFlush()方法分為兩步, 先 write 再 flush
@Overridepublic ChannelFuture writeAndFlush(Object msg, ChannelPromise promise) {DefaultChannelHandlerContext next;next = findContextOutbound(MASK_WRITE);ReferenceCountUtil.touch(msg, next);next.invoker.invokeWrite(next, msg, promise);next = findContextOutbound(MASK_FLUSH);next.invoker.invokeFlush(next);return promise;}以上是DefaultChannelHandlerContext中的writeAndFlush方法, 可見實際上是先調用了write, 然后調用flush
1. write
write方法從TailHandler開始, 穿過中間自定義的各種handler以后到達HeadHandler, 然后調用了HeadHandler的成員變量Unsafe的write
如下
@Overridepublic void write(Object msg, ChannelPromise promise) {ChannelOutboundBuffer outboundBuffer = this.outboundBuffer;if (outboundBuffer == null) {// If the outboundBuffer is null we know the channel was closed and so// need to fail the future right away. If it is not null the handling of the rest// will be done in flush0()// See https://github.com/netty/netty/issues/2362 safeSetFailure(promise, CLOSED_CHANNEL_EXCEPTION);// release message now to prevent resource-leak ReferenceCountUtil.release(msg);return;}outboundBuffer.addMessage(msg, promise);}最終會把需要write的msg和promise(也就是一個future, 我們拿到手的future, 添加Listener的也是這個)放入到outboundBuffer中, msg和promise在outboundBuffer中的存在形式是一個自定義的結構體Entry.
也就是說調用write方法實際上并不是真的將消息寫出去, 而是將消息和此次操作的promise放入到了一個隊列中
2. flush
flush也是從Tail開始, 最后到Head, 最終調用的也是Head里的unsafe的flush0()方法, 然后flush0()里再調用doWrite()方法, 如下:
@Overrideprotected void doWrite(ChannelOutboundBuffer in) throws Exception {int writeSpinCount = -1;for (;;) {Object msg = in.current();if (msg == null) {// Wrote all messages. clearOpWrite();break;}if (msg instanceof ByteBuf) {ByteBuf buf = (ByteBuf) msg;int readableBytes = buf.readableBytes();if (readableBytes == 0) {in.remove();continue;}boolean setOpWrite = false;boolean done = false;long flushedAmount = 0;if (writeSpinCount == -1) {writeSpinCount = config().getWriteSpinCount();}for (int i = writeSpinCount - 1; i >= 0; i --) {int localFlushedAmount = doWriteBytes(buf); // 這里才是實際將數據寫出去的地方if (localFlushedAmount == 0) {setOpWrite = true;break;}flushedAmount += localFlushedAmount;if (!buf.isReadable()) {done = true;break;}}in.progress(flushedAmount);if (done) {in.remove();} else {incompleteWrite(setOpWrite);break;}} else if (msg instanceof FileRegion) {FileRegion region = (FileRegion) msg;boolean setOpWrite = false;boolean done = false;long flushedAmount = 0;if (writeSpinCount == -1) {writeSpinCount = config().getWriteSpinCount();}for (int i = writeSpinCount - 1; i >= 0; i --) {long localFlushedAmount = doWriteFileRegion(region);if (localFlushedAmount == 0) {setOpWrite = true;break;}flushedAmount += localFlushedAmount;if (region.transfered() >= region.count()) {done = true;break;}}in.progress(flushedAmount);if (done) {in.remove(); // 根據寫出的數據的數量情況, 來判斷操作是否完成, 如果完成則調用 in.remove()} else {incompleteWrite(setOpWrite);break;}} else {throw new UnsupportedOperationException("unsupported message type: " + StringUtil.simpleClassName(msg));}}}紅字部分就是最后將數據寫出去的地方, 這里寫數據最終調用的是?GatheringByteChannel 的 write() 方法, 這是個原生Java接口, 具體實現依賴于實現這個接口的Java類, 例如會調用 NIO 的 SocketChannel 的write()方法, 至此, 實際寫數據的過程出現了, SocketChannel可以運行在non-blocking模式, 也就是非阻塞異步模式, write數據會馬上返回寫入的數據數量 (并不一定是所有數據都寫入成功, 對于是否寫入了所有數據, Netty有自己的處理邏輯, 也就是上面代碼中的紅字的那段for循環, 具體參看下SocketChannel的javadoc和netty源碼).
當所有數據寫入SocketChannel成功, 開始調用in.remove(), 這個 in 就是第一步 1. write 里的那個 outboundBuffer, 他的類型是?ChannelOutboundBuffer, 代碼如下:
public final boolean remove() {if (isEmpty()) {return false;}Entry e = buffer[flushed];Object msg = e.msg;if (msg == null) {return false;}ChannelPromise promise = e.promise;int size = e.pendingSize;e.clear();flushed = flushed + 1 & buffer.length - 1;if (!e.cancelled) {// only release message, notify and decrement if it was not canceled before. safeRelease(msg);safeSuccess(promise); // 這里, 調用了promise的trySuccess()方法, 觸發ListenerdecrementPendingOutboundBytes(size);}return true;}最后會調用Promise的notifyListeners()操作,?觸發Listener完成整個異步流程
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最后, 回到我們應用netty的時候的代碼
@Overridepublic void channelRead(ChannelHandlerContext ctx, Object msg) {ctx.writeAndFlush(new Object()).addListener(new ChannelFutureListener() {@Overridepublic void operationComplete(ChannelFuture future) throws Exception {if (future.isSuccess()) {// do sth} else {// do sth }}});}這就是整個流程
?
最后提一下, Netty的AbstractNioChannel里封裝了selectionKey, 在accept socket的時候, socket會被注冊到eventLoop()的Selector, 這個selectionKey就會被賦值, ?如下
selectionKey = javaChannel().register(eventLoop().selector, 0, this);在以后Selector的select()的時候, ?則會通過這個key來獲取到channel, 然后調用?AbstractChannel 里的?DefaultChannelPipeline 來觸發 Handler 的 connect, read, write 等等事件...
?
轉載于:https://www.cnblogs.com/zemliu/p/3667332.html
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