Adobe发布Flash 10 Player
Adobe today officially released the tenth version of its ubiquitous Flash player on the world. Flash 10, which was previously known under the code name “Astro,” adds a large number of new features to the Flash player, but the most flashy (forgive the terrible pun) are certainly the 3D support, the new text engine, and the Pixel Bender image processor, which was formerly known as Hydra.
Adobe今天正式在全球發布了其無處不在的Flash播放器的第十版。 Flash 10以前以代碼名稱“ Astro”而聞名,它為Flash播放器添加了許多新功能,但是最炫目的(原諒這雙關)是3D支持,新的文本引擎以及Pixel Bender圖像處理器,以前稱為Hydra。
I talked to Tom Barclay, a senior product marketing manager at Adobe, and Justin Everett-Church, a senior product manager at Adobe, who gave me an overview of each of those features.
我與Adobe的高級產品營銷經理Tom Barclay以及Adobe的高級產品經理Justin Everett-Church進行了交談,他們為我提供了每個功能的概述。
What will quite possibly be the most talked about new feature in Flash 10 is the native support for 3D. Developers will now have the ability to very easily take 2D objects and transform and animate them in three dimensions — for example, rotating a set of 2D images in a circle in 3D space. Access to 3D effects in Flash comes via simple APIs and new tooling in Flash CS4. Previously developers would have had to use ActionScript or rely on third party tools to achieve similar 3D effects. “This is really 3D for the rest of us,” said Barclay.
Flash 10中最受關注的新功能可能是對3D的本機支持。 現在,開發人員將能夠非常輕松地拍攝2D對象,并在三個維度上對其進行轉換和動畫處理-例如,在3D空間中將一組2D圖像旋轉成圓形。 通過簡單的API和Flash CS4中的新工具可以訪問Flash中的3D效果。 以前,開發人員必須使用ActionScript或依靠第三方工具來實現類似的3D效果。 “對于我們其他人來說,這確實是3D,”巴克萊說。
Because the native 3D transformations and animations take advantage of GPU hardware acceleration, third party 3D animation tools will get a speed bump as well in Flash 10.
由于本機3D轉換和動畫利用了GPU硬件加速的優勢,因此第三方3D動畫工具在Flash 10中也將獲得提速。
The new version of Flash will also sport an all new new text rendering engine that will allow developers to create their own text layout components. The new text rendering engine will debut on Adobe Labs later this year. When it does, developers will be able to support more advanced text layouts in their Flash-based applications, such as multicolumn flowable text, inline images, bi-directional text, and the ability to chain together multiple custom text components. That will make supporting non-Latin alphabets more easy.
新版本的Flash還將提供全新的文本呈現引擎,使開發人員可以創建自己的文本布局組件。 新的文本呈現引擎將于今年晚些時候在Adobe Labs上首次亮相。 這樣做后,開發人員將能夠在基于Flash的應用程序中支持更高級的文本布局,例如多列可流動文本,嵌入式圖像,雙向文本以及將多個自定義文本組件鏈接在一起的功能。 這將使支持非拉丁字母更加容易。
The new Flash text rendering engine was developed in partnership with the Adobe InDesign team.
新的Flash文本呈現引擎是與Adobe InDesign團隊合作開發的。
Perhaps the most compelling new feature in Flash 10, though, is the integration of the new Pixel Bender image processing technology, which is based on the tech that powers visual effects in Adobe’s After Effect CS4 video post production software. Pixel Bender lets developers create custom filters and effects that can be applied at runtime to video, images, and bitmaps. Adobe set up a Pixel Bender Exchange last May when Flash 10 went into beta, so you can get an idea of what sort of effects we’re talking about.
不過,也許Flash 10中最引人注目的新功能是集成了新的Pixel Bender圖像處理技術,該技術基于Adobe的After Effects CS4視頻后期制作軟件中增強視覺效果的技術。 使用Pixel Bender,開發人員可以創建自定義濾鏡和效果,這些濾鏡和效果可以在運行時應用于視頻,圖像和位圖。 Adobe于去年5月Flash 10進入測試版時就建立了Pixel Bender Exchange ,因此您可以了解我們正在談論的是哪種效果。
Because Pixel Bender supports multicore CPUs (whereas ActionScript does not), and because it is asynchronous and runs processes in their own thread, it won’t slow down your application while you’re computing massive calculations, according to Everett-Church. Basically, Pixel Bender is an engine that does math calculations very fast.
根據Everett-Church的說法,由于Pixel Bender支持多核CPU(而ActionScript不支持),并且由于它是異步的并且在自己的線程中運行進程,因此在計算大量計算時,它不會降低應用程序的速度。 基本上,Pixel Bender是一個非常快速地進行數學計算的引擎。
What makes it so cool, is that its just-in-time compiler can be used for more than just graphics. Everett-Church and Barclay told me, for example, about a customer who is been using Pixel Bender to render multichannel, omni-directional audio in real time (more on that in a later post).
它之所以如此酷,是因為其即時編譯器可用于的不僅僅是圖形。 例如,Everett-Church和Barclay告訴我一個客戶,該客戶一直在使用Pixel Bender實時渲染多通道,全向音頻(更多內容將在以后的文章中介紹)。
Flash Player 10 is available at www.adobe.com/go/getflashplayer. It is available immediately on Windows, Mac, and Linux, with a Solaris version to follow. Adobe tells me that Flash 10’s features should make their way into the next release of AIR, on track for the end of this year.
可以從www.adobe.com/go/getflashplayer獲得Flash Player 10。 它可立即在Windows,Mac和Linux上使用,并附帶Solaris版本。 Adobe告訴我,Flash 10的功能應該在下半年的AIR中發揮作用,并有望在今年年底推出。
翻譯自: https://www.sitepoint.com/adobe-releases-flash-10-player/
總結
以上是生活随笔為你收集整理的Adobe发布Flash 10 Player的全部內容,希望文章能夠幫你解決所遇到的問題。
- 上一篇: css-边框(border)
- 下一篇: 使用photoshop批量处理大量照片(