用xml配置文件加载资源时(XML和XMLList的转换)
生活随笔
收集整理的這篇文章主要介紹了
用xml配置文件加载资源时(XML和XMLList的转换)
小編覺得挺不錯的,現在分享給大家,幫大家做個參考.
<?xml version="1.0" encoding="UTF-8"?>
<root path="resource/"><bg path="background.jpg" /><hammer uppath="hammer_up.png" downpath="hammer_down.png" /> <house buildpath="house_building.png" finalpath="house_final.png" buildtime="3000" /><stone buildpath="stonemine_building.png" finalpath="stonemine_final.png" buildtime="5000" /></root> urlLoader.removeEventListener(Event.COMPLETE,loadCOmhan);var rootXml:XML = new XML(urlLoader.data);urlLoader = null;var rootPath:String = rootXml.@path;var bgXMLlist:XMLList = XMLList(rootXml.bg);var hammerXmllist:XMLList = XMLList(rootXml.hammer);var houseXMlList:XMLList = XMLList(rootXml.house);var stoneXMllist:XMLList = XMLList(rootXml.stone);//背景var bgXML:XML = XML(bgXMLlist[0]);var bgpath:String = bgXML.@path;//hammervar hammerXML:XML = XML(hammerXmllist[0]);var hammerUPpath:String = rootPath + hammerXML.@uppath;var hammerDownpath:String = rootPath + hammerXML.@downpath;var hammerData:HammerVO = new HammerVO();hammerData.uppath = hammerUPpath;hammerData.downPath = hammerDownpath;AssetList.hammerData = hammerData//housevar houseXML:XML = XML(houseXMlList[0]);var houseData:BuildingVO = new BuildingVO();houseData.buildTime = int(houseXML.@buildtime);houseData.finalPath = rootPath + String(houseXML.@finalpath);houseData.ingPath = rootPath + String(houseXML.@buildpath);AssetList.houseData = houseData;//stonevar stoneXML:XML = XML(stoneXMllist[0]);var stoneData:BuildingVO = new BuildingVO();stoneData.buildTime = int(stoneXML.@buildtime);stoneData.finalPath = rootPath + String(stoneXML.@finalpath);stoneData.ingPath = rootPath + String(stoneXML.@buildpath);AssetList.stoneData = stoneData; urlLoader.removeEventListener(Event.COMPLETE,loadCOmhan);var rootXml:XML = new XML(urlLoader.data);urlLoader = null;var rootPath:String = rootXml.@path;var bgXMLlist:XMLList = XMLList(rootXml.bg);var hammerXmllist:XMLList = XMLList(rootXml.hammer);var houseXMlList:XMLList = XMLList(rootXml.house);var stoneXMllist:XMLList = XMLList(rootXml.stone);//背景var bgXML:XML = XML(bgXMLlist[0]);var bgpath:String = bgXML.@path;//hammervar hammerXML:XML = XML(hammerXmllist[0]);var hammerUPpath:String = rootPath + hammerXML.@uppath;var hammerDownpath:String = rootPath + hammerXML.@downpath;var hammerData:HammerVO = new HammerVO();hammerData.uppath = hammerUPpath;hammerData.downPath = hammerDownpath;AssetList.hammerData = hammerData//housevar houseXML:XML = XML(houseXMlList[0]);var houseData:BuildingVO = new BuildingVO();houseData.buildTime = int(houseXML.@buildtime);houseData.finalPath = rootPath + String(houseXML.@finalpath);houseData.ingPath = rootPath + String(houseXML.@buildpath);AssetList.houseData = houseData;//stonevar stoneXML:XML = XML(stoneXMllist[0]);var stoneData:BuildingVO = new BuildingVO();stoneData.buildTime = int(stoneXML.@buildtime);stoneData.finalPath = rootPath + String(stoneXML.@finalpath);stoneData.ingPath = rootPath + String(stoneXML.@buildpath);AssetList.stoneData = stoneDa
轉載于:https://www.cnblogs.com/kuailezoe/archive/2012/12/25/2832789.html
總結
以上是生活随笔為你收集整理的用xml配置文件加载资源时(XML和XMLList的转换)的全部內容,希望文章能夠幫你解決所遇到的問題。
- 上一篇: 向256 MB内存的Windows Ph
- 下一篇: 怎么一步步编写简单的PHP的Framew