View的绘制
1、當測量好一個View后就可以重寫onDraw()方法,并在Canvas對象上繪制所需的圖形。
public classCanvas
extends Object| java.lang.Object | |
| ???? | android.graphics.Canvas |
| Canvas()Construct an empty raster canvas. | |
| Canvas(Bitmap bitmap)Construct a canvas with the specified bitmap to draw into. |
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Class Overview
The Canvas class holds the "draw" calls. To draw something, you need 4 basic components: A Bitmap to hold the pixels, a Canvas to host the draw calls (writing into the bitmap), a drawing primitive (e.g. Rect, Path, text, Bitmap), and a paint (to describe the colors and styles for the drawing).
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2、onDraw
?protected void onDraw (Canvas canvas)
Implement this to do your drawing.
參數Canvas canvas對象用來進行繪圖。
Canvas canvas = new Canvas(bitmap);bitmap用來存儲所有繪制在Canvas上的像素信息。
由源碼:View的繪制過程有以下幾步:
1)繪制背景(background.draw(canvas))
2)繪制自己(omDraw())
3)繪制children(dispatchDraw)
4)繪制裝飾(onDrawScrollBars(for instance))
View繪制過程的傳遞通過dispatchDraw來實現,遍歷調用所有子元素的draw方法,draw時間一層層傳遞下去。
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總結
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