CocosCreator接入穿山甲SDK(IOS)--激励视屏
參考
環(huán)境:MAC,xCode11,CocosCreator2.3.1
有關(guān)CocosCreator與Object-C如何交互的問題,參考文章:
https://blog.csdn.net/ZFSR05255134/article/details/105587509
cocos creator 文檔介紹
https://docs.cocos.com/creator/manual/zh/advanced-topics/oc-reflection.html
穿山甲SDK初始化
在xcode 編輯器中?AppController 類?中定義與實現(xiàn)?initCsjAdSDK 函數(shù)。
//初始化Csj SDK -(void)initCsjAdSDK{NSLog(@"-------------------1 初始化Csj SDK");[BUAdSDKManager setAppID:@"應(yīng)用id"];[BUAdSDKManager setIsPaidApp:NO];[BUAdSDKManager setLoglevel:BUAdSDKLogLevelDebug]; // NSLog(<#NSString * _Nonnull format, ...#>);// 初始化激勵視屏UIViewController *_csjAdReward= [[CsjAdReward alloc] init];[_viewController.view addSubview:_csjAdReward.view];}調(diào)用SDK初始化
在 AppController 類 的 - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions? 函數(shù)中調(diào)用 initCsjAdSDK 函數(shù)。
// 初始化Csj SDK[self initCsjAdSDK];接入激勵視屏。
定義 Object-C?頭文件,CsjAdReward.h
代碼如下:
@interface CsjAdReward : UIViewController{ // int countNum; } +(CsjAdReward *) getAdInstance; //用來獲取實例的方法 -(void) OpenAd; -(void) testCallJs; @end實現(xiàn)?Object-C CsjAdReward 類
代碼如下:
#import <Foundation/Foundation.h> #import "CsjAdReward.h" #import <BUAdSDK/BURewardedVideoModel.h> #import <BUAdSDK/BUNativeExpressRewardedVideoAd.h> //#import <BUAdSDK/BURewardedVideoAd.h> //#import "AppController.h" #import <BUAdSDK/BUAdSDKManager.h> // #import "CallJS.h" //#import "RootViewController.h" @interface CsjAdReward ()<BUNativeExpressRewardedVideoAdDelegate> @property (nonatomic,strong) BUNativeExpressRewardedVideoAd *rewardedVideoAd; @endstatic CsjAdReward *instance; //這里聲明一下靜態(tài)實例,方便javascript層調(diào)用@implementation CsjAdReward//獲取實例的方法,方便javascript層調(diào)用 +(CsjAdReward *) getAdInstance{return instance; }//初始化,根著SDK文檔照做就好了 - (void) viewDidLoad {NSLog(@"----------viewDidLoad");instance=self;// [BUAdSDKManager setAppID:@"應(yīng)用ID"]; // [BUAdSDKManager setIsPaidApp:NO]; // [BUAdSDKManager setLoglevel:BUAdSDKLogLevelDebug];BURewardedVideoModel *model=[[BURewardedVideoModel alloc]init];model.userId=@"ming123";self.rewardedVideoAd=[[BUNativeExpressRewardedVideoAd alloc] initWithSlotID:@"激勵視頻ID" rewardedVideoModel:model];self.rewardedVideoAd.delegate=self;[self.rewardedVideoAd loadAdData]; }//打開激勵視頻的方法 -(void) OpenAd{if(self.rewardedVideoAd.isAdValid){[self.rewardedVideoAd showAdFromRootViewController:self];} }/** This method is called when video ad material loaded successfully. */ - (void)nativeExpressRewardedVideoAdDidLoad:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd{NSLog(@"----------此方法在成功加載視頻廣告素材時調(diào)用。"); }/** This method is called when video ad materia failed to load. @param error : the reason of error */ - (void)nativeExpressRewardedVideoAd:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd didFailWithError:(NSError *_Nullable)error{NSLog(@"----------當視頻廣告材料加載失敗時調(diào)用此方法。error.code = %l",error.code); }/** This method is called when cached successfully. */ - (void)nativeExpressRewardedVideoAdDidDownLoadVideo:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd{NSLog(@"----------成功緩存時調(diào)用此方法。"); }/** This method is called when rendering a nativeExpressAdView successed. */ - (void)nativeExpressRewardedVideoAdViewRenderSuccess:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd{NSLog(@"----------在成功呈現(xiàn)nativeExpressAdView時調(diào)用此方法。"); }/** This method is called when a nativeExpressAdView failed to render. @param error : the reason of error */ - (void)nativeExpressRewardedVideoAdViewRenderFail:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd error:(NSError *_Nullable)error{NSLog(@"----------當nativeExpressAdView無法呈現(xiàn)時調(diào)用此方法。error.code = %l",error.code); }/** This method is called when video ad slot will be showing. */ - (void)nativeExpressRewardedVideoAdWillVisible:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd{NSLog(@"----------此方法在顯示視頻廣告槽時調(diào)用。"); }/** This method is called when video ad slot has been shown. */ - (void)nativeExpressRewardedVideoAdDidVisible:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd{NSLog(@"----------此方法在顯示視頻廣告槽時調(diào)用。"); }/** This method is called when video ad is about to close. */ - (void)nativeExpressRewardedVideoAdWillClose:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd{NSLog(@"----------此方法在視頻廣告即將關(guān)閉時調(diào)用。"); }/** This method is called when video ad is closed. */ - (void)nativeExpressRewardedVideoAdDidClose:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd{NSLog(@"----------此方法在視頻廣告關(guān)閉時調(diào)用。"); // NSLog(@"-----------nativeExpressRewardedVideoAdDidClose");// 調(diào)用 js/ts 腳本中的函數(shù): AppMain 節(jié)點下 IOSCtrl 腳本中的 GetAward 的函數(shù)。[CallJS callJsCCNodeFunc_1:@"視屏廣告看完了,發(fā)獎勵羅!"];//視頻結(jié)束后,再加載一次廣告數(shù)據(jù),保證廣告的不重復(fù)[self.rewardedVideoAd loadAdData]; }- (void)testCallJs{// 調(diào)用 js/ts 腳本中的函數(shù): AppMain 節(jié)點下 IOSCtrl 腳本中的 GetAward 的函數(shù)。[CallJS callJsCCNodeFunc_1:@"第1個參數(shù)!"];// 調(diào)用 js/ts 腳本中的函數(shù): AppMain 節(jié)點下 IOSCtrl 腳本中的 GetAward2 的函數(shù)。[CallJS callJsCCNodeFunc_3:@"GetAward2" withCmd:@"第1個參數(shù)!" withContent:@"第2個參數(shù)!"];// 調(diào)用 js/ts 的全局函數(shù):GetBigAward[CallJS callJsGlobalFunc_2:@"GetBigAward" withCmd:@"第1個參數(shù)!"]; }/** This method is called when video ad is clicked. */ - (void)nativeExpressRewardedVideoAdDidClick:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd{NSLog(@"----------此方法在單擊視頻廣告時調(diào)用。"); }/** This method is called when the user clicked skip button. */ - (void)nativeExpressRewardedVideoAdDidClickSkip:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd{NSLog(@"----------此方法在單擊視頻廣告時調(diào)用。"); }/** This method is called when video ad play completed or an error occurred. @param error : the reason of error */ - (void)nativeExpressRewardedVideoAdDidPlayFinish:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd didFailWithError:(NSError *_Nullable)error{NSLog(@"----------此方法在視頻廣告播放完成或發(fā)生錯誤時調(diào)用。error.code = %l",error.code); }/** Server verification which is requested asynchronously is succeeded. @param verify :return YES when return value is 2000. */ - (void)nativeExpressRewardedVideoAdServerRewardDidSucceed:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd verify:(BOOL)verify{NSLog(@"----------異步請求的服務(wù)器驗證成功。"); }/** Server verification which is requested asynchronously is failed. Return value is not 2000. */ - (void)nativeExpressRewardedVideoAdServerRewardDidFail:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd{NSLog(@"----------異步請求的服務(wù)器驗證失敗。"); }@end如何在 CocosCreator 中調(diào)用
首先在XCode AppController 類定義與實現(xiàn)?csjAdRewardOpen
// object-c 看視屏函數(shù),在 js/ts 中調(diào)用。 + (void)csjAdRewardOpen:(NSString *)code{NSLog(@"----- js/ts 調(diào)用了 object-c 函數(shù) --打開激勵視頻");[[CsjAdReward getAdInstance] OpenAd]; }如何將看完視屏的結(jié)果返回給CocosCreator
查看?CsjAdReward 腳本函數(shù)?nativeExpressRewardedVideoAdDidClose
/** This method is called when video ad is closed. */ - (void)nativeExpressRewardedVideoAdDidClose:(BUNativeExpressRewardedVideoAd *)rewardedVideoAd{NSLog(@"----------此方法在視頻廣告關(guān)閉時調(diào)用。"); // NSLog(@"-----------nativeExpressRewardedVideoAdDidClose");// 調(diào)用 js/ts 腳本中的函數(shù): AppMain 節(jié)點下 IOSCtrl 腳本中的 GetAward 的函數(shù)。[CallJS callJsCCNodeFunc_1:@"視屏廣告看完了,發(fā)獎勵羅!"];//視頻結(jié)束后,再加載一次廣告數(shù)據(jù),保證廣告的不重復(fù)[self.rewardedVideoAd loadAdData]; }有關(guān) CallJS 類的實現(xiàn)見如下代碼(類的文件名字注意是 CallJS.mm,如果是CallJS.m 請在xcode編輯器中修改過來)
#import <Foundation/Foundation.h>#import "cocos2d.h" #import "CallJS.h"// 這個必須導(dǎo)入,否則報錯。 #include "cocos/scripting/js-bindings/jswrapper/SeApi.h" //using namespace std;@implementation CallJS+(void)callJsCCNodeFunc_1:(NSString*) cmdStr{NSLog(@"-------callJsCCNodeFunc_1...");std::string param001 = [cmdStr UTF8String];// "cc.find('AppMain').getComponent('IOSCtrl').GetAward(\"%s\");", param001.c_str()// 可以理解為:調(diào)用 cc.find() 函數(shù)在場景中查找 AppMain 節(jié)點,在利用 getComponent() 函數(shù)獲取該節(jié)點下 名為 IOSCtrl.ts 的腳本。最后調(diào)用 腳本中的成員函數(shù) GetAward(),此函數(shù)有一個參數(shù)。std::string jsCallStr = cocos2d::StringUtils::format("cc.find('AppMain').getComponent('IOSCtrl').GetAward(\"%s\");", param001.c_str());NSLog(@"--------- jsCallStr = %s", jsCallStr.c_str());se::ScriptEngine::getInstance()->evalString(jsCallStr.c_str()); }+(void)callJsCCNodeFunc_3:(NSString*) funcNameStr withCmd:(NSString*) cmdStr withContent:(NSString*) contentStr{NSLog(@"-------callJsCCNodeFunc_3...");std::string funcName = [funcNameStr UTF8String];std::string param001 = [cmdStr UTF8String];std::string param002 = [contentStr UTF8String];std::string jsCallStr = cocos2d::StringUtils::format("cc.find('AppMain').getComponent('IOSCtrl').%s(\"%s\",\"%s\");", funcName.c_str(),param001.c_str(),param002.c_str());NSLog(@"--------- jsCallStr = %s", jsCallStr.c_str());se::ScriptEngine::getInstance()->evalString(jsCallStr.c_str()); }+(void)callJsGlobalFunc_1:(NSString*) funcNameStr{NSLog(@"-------callJsGlobalFunc_1...");std::string funcName = [funcNameStr UTF8String];std::string jsCallStr = cocos2d::StringUtils::format("%s();",funcName.c_str());NSLog(@"--------- jsCallStr = %s", jsCallStr.c_str());se::ScriptEngine::getInstance()->evalString(jsCallStr.c_str()); }+(void)callJsGlobalFunc_2:(NSString*) funcNameStr withCmd:(NSString*) cmdStr{NSLog(@"-------callJsGlobalFunc_2...");std::string funcName = [funcNameStr UTF8String];std::string param001 = [cmdStr UTF8String];std::string jsCallStr = cocos2d::StringUtils::format("%s(\"%s\");",funcName.c_str(), param001.c_str());NSLog(@"--------- jsCallStr = %s", jsCallStr.c_str());se::ScriptEngine::getInstance()->evalString(jsCallStr.c_str()); }+(void)callJsGlobalFunc_3:(NSString*) funcNameStr withCmd:(NSString*) cmdStr withContent:(NSString*) contentStr{NSLog(@"-------callJsGlobalFunc_3...");std::string funcName = [funcNameStr UTF8String];std::string param001 = [cmdStr UTF8String];std::string param002 = [contentStr UTF8String];std::string jsCallStr = cocos2d::StringUtils::format("%s(\"%s\",\"%s\");",funcName.c_str(), param001.c_str(),param002.c_str());NSLog(@"--------- jsCallStr = %s", jsCallStr.c_str()); // ScriptingCore::getInstance()->evalString(jsCallStr.c_str());se::ScriptEngine::getInstance()->evalString(jsCallStr.c_str()); }@end有關(guān) CocosCreator 中的ts腳本IOSCtrl.ts。如下:
const { ccclass, property } = cc._decorator;/*** 這里是一個全局函數(shù),函數(shù)名為 GetBigAward ,帶有一個參數(shù)。* 可供 object-c 調(diào)用 js/ts 用。*/ window["GetBigAward"] = function(code:string){console.error("------ object-c 調(diào)用 js 全局函數(shù),參數(shù) code = ",code); }/** * 與 Ios object-c 交互 * 此腳本 綁定在 游戲中景中 AppMain 節(jié)點下,可以通過 cc.find('AppMain');語句找到此節(jié)點。 */ @ccclass export class IOSCtrl extends cc.Component {onLoad(){console.log("------ IOSCtrl onLoad");// this.AddListener();}onDestroy(){// this.RemoveListener();}// private AddListener(){// Messenger.AddListener(MsgEvent.CSJSDK_IOS_LookVideo,this.LookVideo,this);// Messenger.AddListener(MsgEvent.CSJSDK_IOS_ShowBanner,this.ShowBanner,this);// Messenger.AddListener(MsgEvent.CSJSDK_IOS_HideBanner,this.HideBanner,this);// }// private RemoveListener(){// Messenger.RemoveListener(MsgEvent.CSJSDK_IOS_LookVideo,this.LookVideo,this);// Messenger.RemoveListener(MsgEvent.CSJSDK_IOS_ShowBanner,this.ShowBanner,this);// Messenger.RemoveListener(MsgEvent.CSJSDK_IOS_HideBanner,this.HideBanner,this);// }/*** js/ts 調(diào)用 object-c 用。*/private LookVideo():void{if ('jsb' in window) {if (cc.sys.os == cc.sys.OS_IOS) {console.error("------- js 調(diào)用 object-c 去 看視頻 ");// js 調(diào)用 object-c 中 AppController 類中的 靜態(tài)函數(shù) csjAdRewardOpen ,帶有一個參數(shù)。// 注意 函數(shù)名必須帶上 ":" ,否則無法找到 函數(shù)。 如 "csjAdRewardOpen:"jsb.reflection.callStaticMethod("AppController", "csjAdRewardOpen:","參數(shù)1");// 如果在 object-c 把函數(shù)定義成這個樣子:+ (void)csjAdRewardOpen:(NSString *)code withcmd:(NSString *)code2; // 那么調(diào)用時函數(shù)名必須寫成 "csjAdRewardOpen:withcmd:"// jsb.reflection.callStaticMethod("AppController", "csjAdRewardOpen:withcmd:","參數(shù)1","參數(shù)2");}}}/*** js/ts 調(diào)用 object-c 用。*/private ShowBanner():void{if ('jsb' in window) {if (cc.sys.os == cc.sys.OS_IOS) {console.error("------- js 調(diào)用 object-c 去 csjAdShowBanner ");jsb.reflection.callStaticMethod("AppController", "csjAdShowBanner:","2222");}}}/*** js/ts 調(diào)用 object-c 用。*/protected HideBanner():void{if ('jsb' in window) {if (cc.sys.os == cc.sys.OS_IOS) {console.error("------- js 調(diào)用 object-c 去 csjAdHideBanner ");jsb.reflection.callStaticMethod("AppController", "csjAdHideBanner:","3333");}}}/*** 可供 object-c 調(diào)用 js/ts 用。*/public GetAward(code:string){console.error("------ object-c 調(diào)用了 js 返回了視屏獎勵,code =",code)// let mon = Platform.instance.platformHadler as CSJSDKPlatform;// if(mon){// CSJSDKPlatform.IOSGetRewardVideo();// }}/*** 可供 object-c 調(diào)用 js/ts 用。* @param code * @param code2 */public GetAward2(code:string,code2:string){console.error("------ object-c 調(diào)用了 js 返回了視屏獎勵,code =",code,",code2 = ",code2)// let mon = Platform.instance.platformHadler as CSJSDKPlatform;// if(mon){// CSJSDKPlatform.IOSGetRewardVideo();// }} }總結(jié)
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